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	<title>Comments on: 26 jargon words to avoid (like the plague)</title>
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	<link>http://www.tendocom.com/view/26-jargon-words-to-avoid-like-the-plague-401</link>
	<description>Insights and analysis for your strategic communications</description>
	<lastBuildDate>Mon, 06 Feb 2012 09:12:20 -0800</lastBuildDate>
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		<title>By: Jargon watch: Year-end edition &#124; The Tendo View</title>
		<link>http://www.tendocom.com/view/26-jargon-words-to-avoid-like-the-plague-401/comment-page-1#comment-5025</link>
		<dc:creator>Jargon watch: Year-end edition &#124; The Tendo View</dc:creator>
		<pubDate>Fri, 03 Feb 2012 01:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.tendocom.com/view/?p=401#comment-5025</guid>
		<description>[...] We still hate this one, and it’s more rampant than [...]</description>
		<content:encoded><![CDATA[<p>[...] We still hate this one, and it’s more rampant than [...]</p>
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		<title>By: Asher Bond</title>
		<link>http://www.tendocom.com/view/26-jargon-words-to-avoid-like-the-plague-401/comment-page-1#comment-752</link>
		<dc:creator>Asher Bond</dc:creator>
		<pubDate>Sat, 04 Dec 2010 00:36:25 +0000</pubDate>
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		<description>I also find game changers to often be deal breakers.</description>
		<content:encoded><![CDATA[<p>I also find game changers to often be deal breakers.</p>
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		<title>By: Asher Bond</title>
		<link>http://www.tendocom.com/view/26-jargon-words-to-avoid-like-the-plague-401/comment-page-1#comment-751</link>
		<dc:creator>Asher Bond</dc:creator>
		<pubDate>Sat, 04 Dec 2010 00:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.tendocom.com/view/?p=401#comment-751</guid>
		<description>The problem with doublespeak is that it introduces ambiguity as attempt to substitute clarity in communication. Which is better? No communication or miscommunication? I think you should include the GAME CHANGER.... because nothing is constant but change... some people aren&#039;t in a competitive workspace (i.e. professional collaborators, etc.) my friend says he comes to work to earn money so he can pay the rent and eat, so he doesn&#039;t consider it a game... but he works for a game company and they are really competitive internally. It&#039;s like his career is a video game that needs to be changed... or at least someone should take out the cartridge and give it a good blow to clear out the dust.</description>
		<content:encoded><![CDATA[<p>The problem with doublespeak is that it introduces ambiguity as attempt to substitute clarity in communication. Which is better? No communication or miscommunication? I think you should include the GAME CHANGER&#8230;. because nothing is constant but change&#8230; some people aren&#8217;t in a competitive workspace (i.e. professional collaborators, etc.) my friend says he comes to work to earn money so he can pay the rent and eat, so he doesn&#8217;t consider it a game&#8230; but he works for a game company and they are really competitive internally. It&#8217;s like his career is a video game that needs to be changed&#8230; or at least someone should take out the cartridge and give it a good blow to clear out the dust.</p>
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